From fighting in a first-person perspective as a Dream Catcher to gathering and maintaining your own Dream Catcher squad, hunting for bounties and cutting down boss NOISEs, and controlling a whole squad to hunt down an army of NOISE. ESION's lore and worldview is rich with potential game material. Our artist and advisory team consists of several members who have worked in the game industry and we are exploring the possibilities on how ESION could expand on making an original game.